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#ifndef __TASK_H__ |
#ifndef __TASK_H__ |
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#define __TASK_H__ |
#define __TASK_H__ |
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class IGsmModem; |
#include <string> |
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class ISmsTransceiver; |
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/* A Task is some piece of code that must be executed regularly, no matter whether |
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* the daemon has received any SMS. |
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* |
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* Tasks exist in two flavours: persistant and temporary. |
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* |
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* A persistant task is one which lives throughout the execution of the smsdaemon instance. |
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* A pointer to a persistant task can be retrieved via TaskManager::GetTask(std::string name), |
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* and thus it must have a unique name. |
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* |
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* A temporary tasks is of a more short-lived nature. It behaves like a fire-and-forget piece of code. |
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* A temporary task can be created at any time by any piece of code. This creation must be dynamicaly |
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* through the new() operator. When created it registers itself with the task manager, and here after any |
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* references to the task must be nulled. |
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* When the temporary task has done its work it must set the protected variale to true, and the |
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* task instance will here after be deleted by the task-manager. |
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* Temporary tasks does not need a unique name, and once created you cannot get a pointer to it again. |
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*/ |
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class Task |
class Task |
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{ |
{ |
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public: |
public: |
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virtual void ExecuteTask(IGsmModem& modem) = 0; |
Task(std::string name, bool isTemporary); |
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std::string GetName() |
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{ |
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return _name; |
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} |
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virtual void ExecuteTask(ISmsTransceiver& modem) = 0; |
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bool IsTemporary() |
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{ |
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return _isTemporary; |
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} |
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bool IsFinished() |
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{ |
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return _isFinished; |
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} |
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virtual ~Task() {} |
virtual ~Task() {} |
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protected: |
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bool _isFinished; |
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private: |
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std::string _name; |
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bool _isTemporary; |
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}; |
}; |
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#endif // __TASK_H__ |
#endif // __TASK_H__ |