/[projects]/queensgui/src/board.cpp
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Contents of /queensgui/src/board.cpp

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Revision 1 - (show annotations) (download)
Thu Jul 19 21:34:15 2007 UTC (16 years, 10 months ago) by torben
File size: 4390 byte(s)
Initial import


1 /***************************************************************************
2 * Copyright (C) 2005 by Torben Nielsen *
3 * torben@t-hoerup.dk *
4 * *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
9 * *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
14 * *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
20 #include <qstring.h>
21 #include <qpainter.h>
22 #include <qpopupmenu.h>
23
24 #include "board.h"
25
26
27 Board::Board(QWidget *parent, const char *name)
28 : QWidget(parent, name)
29 {
30 m_hasData = false;
31 }
32
33
34 Board::~Board()
35 {
36 }
37
38 void Board::setMatrix(Solution sol)
39 {
40 m_hasData = true;
41 m_sol = sol;
42 this->repaint(true);
43 }
44
45 void Board::setMatrix(IntSolution sol)
46 {
47 m_hasData = true;
48 m_sol = Solution();
49 for (int i=0;i<m_size;i++)
50 m_sol.matrix[i][ sol.imatrix[i] ] = true;
51 this->repaint(true);
52 }
53
54
55 void Board::paintEvent( QPaintEvent *event )
56 {
57 QPainter p (this);
58 for (int i=0;i<(m_size+2);i++) {
59 p.drawLine(0, i*30, m_size*30, i*30);
60 p.drawLine(i*30, 0, i*30, m_size*30);
61 }
62
63 if (m_hasData) {
64 QBrush brush( black);
65 p.setBrush( brush );
66 for (int i=0; i<m_size; i++)
67 for (int j=0; j<m_size; j++) {
68 if (m_sol.matrix[i][j])
69 p.drawPie( (i*30)+10, (j*30)+10, 10, 10 ,0, 16*360);
70 }
71 }
72 }
73
74 void Board::mousePressEvent( QMouseEvent *event)
75 {
76 if (event->button() == LeftButton) {
77 this->repaint(true);
78 QPainter p( this );
79 QPen bluePen( blue );
80 p.setPen( bluePen );
81 int x = event->x() / 30;
82 int y = event->y() / 30;
83
84 p.drawLine( QPoint(5,(y*30)+15), QPoint( (m_size*30)-5, (y*30)+15) );
85 p.drawLine( QPoint( (x*30)+15, 5), QPoint( (x*30)+15, (m_size*30)-5 ) );
86
87 QPen redPen( red );
88 p.setPen( redPen );
89
90 int startx,stopx;
91 int starty,stopy;
92 starty = stopy = y;
93 startx = stopx = x;
94
95 // første skrå linie
96 while (startx > 0 && starty > 0) {
97 startx--;
98 starty--;
99 }
100
101 while (stopx < (m_size-1) && stopy < (m_size-1) ) {
102 stopx++;
103 stopy++;
104 }
105 p.drawLine(QPoint( (startx*30)+5, (starty*30)+5), QPoint( (stopx*30)+25, (stopy*30)+25));
106
107 //næste skrå linie
108 startx = stopx = x;
109 starty = stopy = y;
110 while (startx > 0 && starty < (m_size-1) ) {
111 startx--;
112 starty++;
113 }
114 while (stopx < (m_size-1) && stopy >0) {
115 stopx++;
116 stopy--;
117 }
118
119 p.drawLine(QPoint( (startx*30)+5, (starty*30)+25), QPoint( (stopx*30)+25, (stopy*30)+5));
120 }
121 }
122
123 void Board::setSize( int size )
124 {
125 m_hasData = false;
126 m_size = size;
127 this->setMaximumSize( (size * 30)+1, (size * 30)+1 );
128 this->setMinimumSize( size * 30, size * 30);
129 }
130
131 void Board::contextMenuEvent( QContextMenuEvent *event)
132 {
133 QPopupMenu *contextMenu = new QPopupMenu( this );
134 contextMenu->setCheckable( false );
135 contextMenu->insertItem("Rotate left", this, SLOT( rotateLeft() ) );
136 contextMenu->insertItem("Rotate right", this, SLOT( rotateRight() ) );
137 contextMenu->insertItem("Vertical mirror", this, SLOT ( mirrorV() ) );
138 contextMenu->insertItem("Horisontal mirror", this, SLOT( mirrorH() ) );
139
140 contextMenu->exec( event->globalPos() );
141 delete contextMenu;
142 }
143
144 void Board::rotateLeft()
145 {
146 m_sol.rotate90();
147 repaint( true );
148 }
149
150 void Board::rotateRight()
151 {
152 m_sol.rotate90();
153 m_sol.rotate90();
154 m_sol.rotate90();
155 repaint( true );
156 }
157
158 void Board::mirrorV()
159 {
160 m_sol.mirror();
161 repaint( true );
162 }
163
164 void Board::mirrorH()
165 {
166 m_sol.mirror();
167 m_sol.rotate90();
168 m_sol.rotate90();
169 repaint( true );
170 }

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