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import java.util.logging.*; |
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public class HoerupUtils extends Plugin { |
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|
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final static Logger log = Logger.getLogger("HoerupUtils"); |
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|
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|
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@Override |
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public void disable() {} |
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|
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@Override |
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public void enable() {} |
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|
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@Override |
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public void initialize() { |
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PluginLoader loader = etc.getLoader(); |
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loader.addListener( PluginLoader.Hook.COMMAND, new HoerupUtilsPlugin(), this, PluginListener.Priority.MEDIUM ); |
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} |
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|
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|
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|
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public static class HoerupUtilsPlugin extends PluginListener { |
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final static String USAGE = "Usage: /setpos <x> <z> [height]"; |
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final static int AIRBLOCK = 0; //block id = 0 is air |
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|
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|
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|
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//http://www.minecraftforum.net/viewtopic.php?f=35&t=14739 |
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//Y is height |
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|
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// air == blockID:0 |
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|
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private int getGroundLevel(int x, int z) { |
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Server srv = etc.getServer(); |
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|
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int level = srv.getHighestBlockY(x,z); |
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|
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if (level == -1) |
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level = 128; |
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return level; |
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|
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/* |
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int y; |
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|
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for (y=128; y>=0 && srv.getBlockIdAt(x,y-1,z) == AIRBLOCK; y--) |
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; |
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|
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System.out.println("Groundlevel: " + y); |
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System.out.println("getHighestBlockY: " + srv.getHighestBlockY(x,z) ); |
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|
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return y; |
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*/ |
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} |
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|
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|
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private boolean isFree(int x, int y, int z) { |
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Server srv = etc.getServer(); |
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|
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return (srv.getBlockIdAt(x,y,z) == AIRBLOCK && srv.getBlockIdAt(x,y+1,z) == AIRBLOCK); |
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} |
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|
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|
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|
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@Override |
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public boolean onCommand(Player player, java.lang.String[] split) { |
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if( split[0].equals("/setpos") && player.canUseCommand("/setpos") ) { |
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setPos(player, split); |
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return true; |
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} else if ( split[0].equals("/whereis" ) && player.canUseCommand("/whereis")) { |
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whereIs(player, split); |
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return true; |
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} else if (split[0].equals("/levelarea") && player.canUseCommand("/levelarea")) { |
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levelArea(player, split); |
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return true; |
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} else if (split[0].equals("/setsurface") && player.canUseCommand("/setsurface")) { |
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setSurface(player,split); |
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return true; |
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} else { |
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return false; |
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} |
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|
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} |
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|
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private void setSurface(Player player, String[] split) { |
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int valid_block_array[] = {1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 35, 41, 42, 43, 44, 45, 46, 48, 49, 56, 57, 73, 74, 79, 80, 82} ; |
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|
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final int BLOCK_MAX = 86; |
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|
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if (split.length != 3) { |
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player.sendMessage("Usage /setsurface <radius> <blockID>"); |
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return; |
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} |
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|
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|
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int radius; |
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try { |
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radius = Integer.parseInt(split[1]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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|
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if (radius > 20) { |
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player.sendMessage("setsurface: radius may not exceed 20"); |
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return; |
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} |
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|
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|
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int blockid; |
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try { |
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blockid = Integer.parseInt(split[2]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: blockid must be an integer"); |
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return; |
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} |
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|
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boolean validblock = false; |
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for (int i=0; i<valid_block_array.length; i++) { |
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if (valid_block_array[i] == blockid) { |
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validblock = true; |
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break; |
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} |
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} |
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|
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if ( !validblock ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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} |
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|
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int playerX = (int) player.getX(); |
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int playerY = (int) player.getY(); |
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int playerZ = (int) player.getZ(); |
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|
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if(playerY <= 2 && blockid != 7) { |
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player.sendMessage("setsurface: at this level you may only use bedrock(id=7)"); |
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return; |
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} |
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|
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Server srv = etc.getServer(); |
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|
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int y = getGroundLevel(x,z) - 1; |
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srv.setBlockAt(blockid, x, y, z); |
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} |
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} |
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} |
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|
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private void levelArea(Player player, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage: /levelarea <radius>"); |
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return; |
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} |
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|
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int radius; |
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try { |
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radius = Integer.parseInt(split[1]); |
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} catch (Exception e) { |
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player.sendMessage("levelarea: radius must be an integer"); |
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return; |
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} |
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|
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if (radius > 20) { |
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player.sendMessage("levelarea: radius may not exceed 20"); |
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return; |
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} |
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|
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|
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|
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System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
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|
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|
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int playerX = (int) player.getX(); |
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int playerY = (int) player.getY(); |
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int playerZ = (int) player.getZ(); |
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|
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Server srv = etc.getServer(); |
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|
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int count = 0; |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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|
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=playerY; y<=128; y++) { |
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count++; |
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srv.setBlockAt(0, x, y, z); |
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} |
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|
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} |
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|
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} |
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} |
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|
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|
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|
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double roundToPlaces(double value, int places) { |
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double pow = Math.pow(10, places); |
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double temp = Math.round( value*pow ); |
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|
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return temp / pow; |
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} |
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|
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|
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private String getBearingStr(int angle) { |
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if (angle < 22) { |
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return "N"; |
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} else if (angle < 67) { |
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return "NE"; |
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} else if (angle < 112) { |
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return "E"; |
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} else if (angle < 157) { |
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return "SE"; |
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} else if (angle < 202) { |
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return "S"; |
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} else if (angle < 257) { |
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return "SW"; |
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} else if (angle < 292) { |
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return "W"; |
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} else if (angle < 337) { |
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return "NW"; |
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} else { |
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return "N"; |
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} |
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} |
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|
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public void whereIs(Player p1, java.lang.String[] split) { |
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if (split.length < 2 || split.length >3) { |
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p1.sendMessage( Colors.Rose + "usage: /whereis (playername|home|warp) [warpname]" ); |
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return; |
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} |
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|
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Location loc1 = p1.getLocation(); |
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Location loc2; |
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String name2; |
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|
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if (split[1].equals("home") ) { |
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|
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Warp home = etc.getDataSource().getHome( p1.getName() ); |
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if (home == null) { |
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p1.sendMessage(Colors.Rose + "you haven't set a home."); |
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return; |
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} |
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loc2 = home.Location; |
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name2 = "Your home"; |
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} else if (split[1].equals("warp")) { |
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if (split.length != 3) { |
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p1.sendMessage("you have to enter the name of the warp point"); |
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return; |
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} |
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Warp warp = etc.getDataSource().getWarp( split[2] ); |
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if (warp == null) { |
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p1.sendMessage("Found now warp with name " + split[2]); |
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return; |
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} |
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loc2 = warp.Location; |
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name2 = "Warppoint " + split[2]; |
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|
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|
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} else { |
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|
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Player p2 = etc.getServer().getPlayer(split[1]); |
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|
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if (p2 == null) { |
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p1.sendMessage( Colors.Rose + "whereis: no player named " + split[1] ); |
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return; |
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} |
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|
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loc2 = p2.getLocation(); |
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name2 = p2.getName(); |
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} |
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//Location loc2 = new Location(); |
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//loc2.x = loc2.y = loc2.z = 0; |
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|
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//System.out.println("p1: " + loc1.x + "," + loc1.z ); |
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//System.out.println("p2: " + loc2.x + "," + loc2.z ); |
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|
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double distX = loc1.x - loc2.x ; |
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double distZ = loc1.z - loc2.z ; |
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|
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int dist = (int) Math.round( Math.sqrt( (distX*distX) + (distZ*distZ)) ); |
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/*System.out.println("distX:" + distX ); |
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System.out.println("distZ:" + distZ ); |
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|
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System.out.println(">> " + (distZ / distX ) );*/ |
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|
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double angle = Math.toDegrees( Math.atan( distZ / distX ) ); |
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if (angle < 0.0) |
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angle += 90.0; |
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|
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|
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if (distX >= 0.0 && distZ >= 0.0) { //both positive, 0-90 degrees |
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//do nothing |
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} else if (distX < 0.0 && distZ >= 0.0) { // 90-180 degrees |
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angle += 90.0; |
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} else if (distX < 0.0 && distZ < 0.0) {//Both negative 180-270 degrees |
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angle += 180.0; |
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} else { |
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angle += 270.0; |
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} |
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|
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p1.sendMessage( Colors.Yellow + name2 + " is at x:" + roundToPlaces(loc2.x, 2) + " y:" + roundToPlaces(loc2.y, 2) + " z: " + roundToPlaces(loc2.z, 2) ); |
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p1.sendMessage( Colors.Yellow + "Distance is " + dist + " blocks" ); |
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p1.sendMessage( Colors.Yellow + "Bearing: " + (int) angle + " (" + getBearingStr( (int) angle) + ")" ); |
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|
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|
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|
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} |
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|
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|
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public void setPos(Player player, java.lang.String[] split) { |
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int x; |
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int z; |
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int y; |
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|
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int userY = 0; |
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boolean hasY = false; |
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|
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if (split.length <3 || split.length > 4) { |
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player.sendMessage(USAGE); |
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return; |
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} |
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|
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try { |
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x = Integer.parseInt( split[1] ); |
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z = Integer.parseInt( split[2] ); |
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if (split.length == 4) { |
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hasY = true; |
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userY = Integer.parseInt( split[3] ); |
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} |
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} catch (Exception e) { |
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player.sendMessage("/setpos error: non numeric argument"); |
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return; |
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} |
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|
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|
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|
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if (hasY) { |
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if (isFree(x,userY,z)) { |
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y = userY; |
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} else { |
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player.sendMessage("/setpos: that position is not free"); |
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return; |
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} |
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} else { |
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y = getGroundLevel(x,z); |
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} |
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|
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log.info("Transporting " + player.getName() + " to " + x + " " + z + "(" + y + ")" ); |
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|
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|
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Location newLocation = new Location(); |
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newLocation.rotY = player.getPitch(); |
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newLocation.rotX = player.getRotation(); |
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newLocation.x = x + 0.5; |
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newLocation.z = z + 0.5; |
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newLocation.y = y; |
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|
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player.teleportTo(newLocation); |
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player.sendMessage("Whooooooosh"); |
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} |
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} |
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} |