70 |
} else if ( split[0].equals("/whereis" ) ) { |
} else if ( split[0].equals("/whereis" ) ) { |
71 |
whereIs(player, split); |
whereIs(player, split); |
72 |
return true; |
return true; |
73 |
|
} else if (split[0].equals("/levelarea") ) { |
74 |
|
levelArea(player, split); |
75 |
|
return true; |
76 |
} else { |
} else { |
77 |
return false; |
return false; |
78 |
} |
} |
79 |
|
|
80 |
} |
} |
81 |
|
|
82 |
|
private void levelArea(Player player, String[] split) { |
83 |
|
if (split.length != 2) { |
84 |
|
player.sendMessage("Usage: /levelarea <radius>"); |
85 |
|
return; |
86 |
|
} |
87 |
|
|
88 |
|
int radius; |
89 |
|
try { |
90 |
|
radius = Integer.parseInt(split[1]); |
91 |
|
} catch (Exception e) { |
92 |
|
player.sendMessage("levelarea: radius must be an integer"); |
93 |
|
return; |
94 |
|
} |
95 |
|
|
96 |
|
if (radius > 20) { |
97 |
|
player.sendMessage("levelarea: radius may not exceed 20"); |
98 |
|
return; |
99 |
|
} |
100 |
|
|
101 |
|
|
102 |
|
System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
103 |
|
|
104 |
|
|
105 |
|
int playerX = (int) player.getX(); |
106 |
|
int playerY = (int) player.getY(); |
107 |
|
int playerZ = (int) player.getZ(); |
108 |
|
|
109 |
|
Server srv = etc.getServer(); |
110 |
|
|
111 |
|
int count = 0; |
112 |
|
for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
113 |
|
for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
114 |
|
|
115 |
|
//for (int y=playerY; y<=playerY+radius; y++) { |
116 |
|
for (int y=playerY; y<=128; y++) { |
117 |
|
count++; |
118 |
|
srv.setBlockAt(0, x, y, z); |
119 |
|
} |
120 |
|
|
121 |
|
} |
122 |
|
|
123 |
|
} |
124 |
|
} |
125 |
|
|
126 |
|
|
127 |
|
|
128 |
double roundToPlaces(double value, int places) { |
double roundToPlaces(double value, int places) { |