70 |
} else if ( split[0].equals("/whereis" ) ) { |
} else if ( split[0].equals("/whereis" ) ) { |
71 |
whereIs(player, split); |
whereIs(player, split); |
72 |
return true; |
return true; |
73 |
|
} else if (split[0].equals("/levelarea") ) { |
74 |
|
levelArea(player, split); |
75 |
|
return true; |
76 |
} else { |
} else { |
77 |
return false; |
return false; |
78 |
} |
} |
79 |
|
|
80 |
} |
} |
81 |
|
|
82 |
|
private void levelArea(Player player, String[] split) { |
83 |
|
if (split.length != 2) { |
84 |
|
player.sendMessage("Usage: /levelarea <radius>"); |
85 |
|
return; |
86 |
|
} |
87 |
|
|
88 |
|
int radius; |
89 |
|
try { |
90 |
|
radius = Integer.parseInt(split[1]); |
91 |
|
} catch (Exception e) { |
92 |
|
player.sendMessage("levelarea: radius must be an integer"); |
93 |
|
return; |
94 |
|
} |
95 |
|
|
96 |
|
if (radius > 20) { |
97 |
|
player.sendMessage("levelarea: radius may not exceed 20"); |
98 |
|
return; |
99 |
|
} |
100 |
|
|
101 |
|
|
102 |
|
System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
103 |
|
|
104 |
|
|
105 |
|
int playerX = (int) player.getX(); |
106 |
|
int playerY = (int) player.getY(); |
107 |
|
int playerZ = (int) player.getZ(); |
108 |
|
|
109 |
|
Server srv = etc.getServer(); |
110 |
|
|
111 |
|
int count = 0; |
112 |
|
for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
113 |
|
for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
114 |
|
|
115 |
|
//for (int y=playerY; y<=playerY+radius; y++) { |
116 |
|
for (int y=playerY; y<=128; y++) { |
117 |
|
count++; |
118 |
|
srv.setBlockAt(0, x, y, z); |
119 |
|
} |
120 |
|
|
121 |
|
} |
122 |
|
|
123 |
|
} |
124 |
|
} |
125 |
|
|
126 |
|
|
127 |
|
|
128 |
double roundToPlaces(double value, int places) { |
double roundToPlaces(double value, int places) { |
156 |
} |
} |
157 |
|
|
158 |
public void whereIs(Player p1, java.lang.String[] split) { |
public void whereIs(Player p1, java.lang.String[] split) { |
159 |
if (split.length != 2) { |
if (split.length < 2 || split.length >3) { |
160 |
p1.sendMessage( Colors.Rose + "usage: /whereis <playername>"); |
p1.sendMessage( Colors.Rose + "usage: /whereis (playername|home|warp) [warpname]" ); |
161 |
return; |
return; |
162 |
} |
} |
|
Player p2 = etc.getServer().getPlayer(split[1]); |
|
163 |
|
|
|
if (p2 == null) { |
|
|
p1.sendMessage( Colors.Rose + "whereis: no player named " + split[1] ); |
|
|
return; |
|
|
} |
|
164 |
Location loc1 = p1.getLocation(); |
Location loc1 = p1.getLocation(); |
165 |
Location loc2 = p2.getLocation(); |
Location loc2; |
166 |
|
String name2; |
167 |
|
|
168 |
|
if (split[1].equals("home") ) { |
169 |
|
|
170 |
|
Warp home = etc.getDataSource().getHome( p1.getName() ); |
171 |
|
if (home == null) { |
172 |
|
p1.sendMessage(Colors.Rose + "you haven't set a home."); |
173 |
|
return; |
174 |
|
} |
175 |
|
loc2 = home.Location; |
176 |
|
name2 = "Your home"; |
177 |
|
} else if (split[1].equals("warp")) { |
178 |
|
if (split.length != 3) { |
179 |
|
p1.sendMessage("you have to enter the name of the warp point"); |
180 |
|
return; |
181 |
|
} |
182 |
|
Warp warp = etc.getDataSource().getWarp( split[2] ); |
183 |
|
if (warp == null) { |
184 |
|
p1.sendMessage("Found now warp with name " + split[2]); |
185 |
|
return; |
186 |
|
} |
187 |
|
loc2 = warp.Location; |
188 |
|
name2 = "Warppoint " + split[2]; |
189 |
|
|
190 |
|
|
191 |
|
} else { |
192 |
|
|
193 |
|
Player p2 = etc.getServer().getPlayer(split[1]); |
194 |
|
|
195 |
|
if (p2 == null) { |
196 |
|
p1.sendMessage( Colors.Rose + "whereis: no player named " + split[1] ); |
197 |
|
return; |
198 |
|
} |
199 |
|
|
200 |
|
loc2 = p2.getLocation(); |
201 |
|
name2 = p2.getName(); |
202 |
|
} |
203 |
//Location loc2 = new Location(); |
//Location loc2 = new Location(); |
204 |
//loc2.x = loc2.y = loc2.z = 0; |
//loc2.x = loc2.y = loc2.z = 0; |
205 |
|
|
230 |
angle += 270.0; |
angle += 270.0; |
231 |
} |
} |
232 |
|
|
233 |
p1.sendMessage( Colors.Yellow + p2.getName() + " is at x:" + roundToPlaces(p2.getX(),2) + " y:" + roundToPlaces(p2.getY(),2) + " z: " + roundToPlaces(p2.getZ(),2) ); |
p1.sendMessage( Colors.Yellow + name2 + " is at x:" + roundToPlaces(loc2.x, 2) + " y:" + roundToPlaces(loc2.y, 2) + " z: " + roundToPlaces(loc2.z, 2) ); |
234 |
p1.sendMessage( Colors.Yellow + "Distance is " + dist + " blocks" ); |
p1.sendMessage( Colors.Yellow + "Distance is " + dist + " blocks" ); |
235 |
p1.sendMessage( Colors.Yellow + "Bearing: " + (int) angle + " (" + getBearingStr( (int) angle) + ")" ); |
p1.sendMessage( Colors.Yellow + "Bearing: " + (int) angle + " (" + getBearingStr( (int) angle) + ")" ); |
236 |
|
|