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import java.util.Map; |
import java.util.Map; |
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import org.bukkit.Location; |
import org.bukkit.Location; |
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import org.bukkit.Server; |
import org.bukkit.Material; |
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import org.bukkit.World; |
import org.bukkit.World; |
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import org.bukkit.block.Block; |
import org.bukkit.block.Block; |
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import org.bukkit.block.BlockFace; |
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import org.bukkit.block.BlockState; |
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class Door { |
class Door { |
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final static int EAST = 0; |
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final static int WEST = 1; |
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final static int NORTH = 2; |
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final static int SOUTH = 3; |
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Location leftUpper; |
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private Location leftUpper; |
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Location blocks[][]; // [width][height] - [0][0] == leftUpper |
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int material; |
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int direction; |
private Location blockLocations[][]; // [width][height] - [0][0] == leftUpper |
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private BlockState blockStates[][]; |
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private BlockFace direction; |
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private int width; |
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private int height; |
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private String owner; |
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private boolean isPrivate; |
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int width; |
private String password; |
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int height; |
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public Door(Block sign, int width, int height, DoorStorage store) throws ConflictingDoorException{ |
public Door(Block sign, int width, int height, DoorStorage store, String owner, boolean isPrivate, String password) throws ConflictingDoorException{ |
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leftUpper = sign.getLocation().clone(); |
leftUpper = sign.getLocation().clone(); |
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this.width = width; |
this.width = width; |
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this.height = height; |
this.height = height; |
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this.owner = owner; |
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this.isPrivate = isPrivate; |
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this.password = password; |
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blocks = new Location[width][height]; |
BlockState signState = sign.getState(); |
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org.bukkit.material.Sign signData = (org.bukkit.material.Sign) signState.getData(); |
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direction = sign.getData() - 2; |
direction = signData.getFacing(); |
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switch ( sign.getData() ) { |
switch ( direction ) { |
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case 2: //facing east |
case EAST: //facing east |
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leftUpper.setZ( leftUpper.getZ() + 1 ); |
leftUpper.setZ( leftUpper.getZ() + 1 ); |
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break; |
break; |
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case 3: //facing west |
case WEST: //facing west |
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leftUpper.setZ( leftUpper.getZ() - 1 ); |
leftUpper.setZ( leftUpper.getZ() - 1 ); |
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break; |
break; |
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case 4: //facing north |
case NORTH: //facing north |
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leftUpper.setX( leftUpper.getX() + 1); |
leftUpper.setX( leftUpper.getX() + 1); |
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break; |
break; |
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case 5: //facing south |
case SOUTH: //facing south |
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leftUpper.setX( leftUpper.getX() - 1); |
leftUpper.setX( leftUpper.getX() - 1); |
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break; |
break; |
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default: |
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//DoNothing |
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break; |
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} |
} |
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material = leftUpper.getBlock().getTypeId(); |
//material = leftUpper.getBlock().getTypeId(); |
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loadBlocks(); |
loadBlocks(); |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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Door d = store.findDoor( blocks[w][h] ); |
Door d = store.findDoor( blockLocations[w][h] ); |
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if (d != null) { |
if (d != null) { |
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throw new ConflictingDoorException(); |
throw new ConflictingDoorException(); |
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} |
} |
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} |
} |
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/* |
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@Deprecated |
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public Door(String input, Server server) { |
public Door(String input, Server server) { |
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String parts[] = input.split(":"); |
String parts[] = input.split(":"); |
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leftUpper = new Location(w, Integer.parseInt(parts[1]), Integer.parseInt(parts[2]), Integer.parseInt(parts[3]) ); |
leftUpper = new Location(w, Integer.parseInt(parts[1]), Integer.parseInt(parts[2]), Integer.parseInt(parts[3]) ); |
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direction = Integer.parseInt( parts[4] ); |
direction = Integer.parseInt( parts[4] ); |
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material = Integer.parseInt( parts[5] ); |
//material = Integer.parseInt( parts[5] ); |
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width = Integer.parseInt( parts[6] ); |
width = Integer.parseInt( parts[6] ); |
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height = Integer.parseInt( parts[7] ); |
height = Integer.parseInt( parts[7] ); |
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owner = parts[8]; |
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blocks = new Location[width][height]; |
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loadBlocks(); |
loadBlocks(); |
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}*/ |
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public Door(Location loc, BlockFace direction, int width, int height, String owner, boolean isPrivate, String password) { |
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leftUpper = loc; |
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this.direction = direction; |
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this.width = width; |
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this.height = height; |
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this.owner = owner; |
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this.isPrivate = isPrivate; |
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this.password = password; |
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loadBlocks(); |
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} |
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public void powerChange(World world, int oldCurrent, int newCurrent ) { |
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if (isPowered() == true) { |
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open(); |
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} else { |
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close(); |
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} |
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} |
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public boolean isPowered() { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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Block b = blockLocations[w][h].getBlock(); |
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if ( b.isBlockPowered() || b.isBlockIndirectlyPowered() ) |
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return true; |
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} |
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} |
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return false; |
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} |
} |
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private void loadBlocks() { |
private void loadBlocks() { |
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blockLocations = new Location[width][height]; |
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blockStates = new BlockState[width][height]; |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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//System.out.println("Add block: " + x + ":" + y + ":" + z); |
//System.out.println("Add block: " + x + ":" + y + ":" + z); |
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blocks[w][h] = new Location( leftUpper.getWorld(), x, y, z); |
blockLocations[w][h] = new Location( leftUpper.getWorld(), x, y, z); |
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blockStates[w][h] = blockLocations[w][h].getBlock().getState(); |
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} |
} |
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} |
} |
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} |
} |
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public String toCsv() { |
/* public String toCsv() { |
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StringBuilder sb = new StringBuilder(); |
StringBuilder sb = new StringBuilder(); |
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sb.append( leftUpper.getWorld().getName() ); |
sb.append( leftUpper.getWorld().getName() ); |
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sb.append( ":" + direction ); |
sb.append( ":" + direction ); |
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sb.append( ":" + material ); |
sb.append( ":" + material[0][0] ); |
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sb.append( ":" + width ); |
sb.append( ":" + width ); |
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sb.append( ":" + height ); |
sb.append( ":" + height ); |
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sb.append( ":" + owner); |
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return sb.toString(); |
return sb.toString(); |
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} |
}*/ |
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public void registerMap(Map<Location,Door> map) { |
public void registerMap(Map<Location,Door> map) { |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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map.put(blocks[w][h], this); |
map.put(blockLocations[w][h], this); |
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} |
} |
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} |
} |
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} |
} |
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public void unregisterMap(Map<Location,Door> map) { |
public void unregisterMap(Map<Location,Door> map) { |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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map.remove( blocks[w][h] ); |
map.remove( blockLocations[w][h] ); |
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} |
} |
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} |
} |
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} |
} |
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public void open(World world) { |
public void open() { |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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blocks[w][h].getBlock().setTypeId(0); |
//blocks[w][h].getBlock().setTypeId( 0, false); |
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blockLocations[w][h].getBlock().setType( Material.AIR ); |
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} |
} |
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} |
} |
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} |
} |
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public void close(World world) { |
public void close() { |
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for (int w=0; w<width; w++) { |
for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
for (int h=0; h<height; h++) { |
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blocks[w][h].getBlock().setTypeId( material ); |
blockStates[w][h].update(true, true); |
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} |
} |
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} |
} |
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} |
} |
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/////// setters and getters |
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public String getOwner() { |
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return owner; |
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} |
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public Location getLeftUpper() { |
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return leftUpper; |
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} |
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public int getWidth() { |
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return width; |
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} |
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public int getHeight() { |
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return height; |
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} |
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public BlockFace getDirection() { |
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return direction; |
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} |
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public boolean isPrivate() { |
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return isPrivate; |
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} |
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public String getPassword() { |
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return password; |
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} |
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} |
} |