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import org.bukkit.command.CommandSender; |
import org.bukkit.command.CommandSender; |
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import org.bukkit.entity.Player; |
import org.bukkit.entity.Player; |
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import java.util.Arrays; |
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import java.util.HashMap; |
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public class GeneralContractorCommands implements CommandExecutor{ |
public class GeneralContractorCommands implements CommandExecutor{ |
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class StoredCommand { |
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public StoredCommand(String l, String a[]) { |
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this.label = l; |
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this.args = a; |
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} |
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public String label; |
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public String args[]; |
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} |
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final static int Y_MAX = 255; |
final static int Y_MAX = 255; |
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final int valid_block_array[] = {1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 35, 41, 42, 43, 44, 45, 48, 49, 56, 57, 73, 74, 79, 80, 82} ; |
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HashMap<String,StoredCommand> commands = new HashMap<String,StoredCommand>(); |
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public GeneralContractorCommands() { |
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Arrays.sort(valid_block_array); |
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} |
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//@Override |
//@Override |
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public boolean onCommand(final CommandSender sender, Command command, String label, String[] args) { |
public boolean onCommand(final CommandSender sender, Command command, String label, String[] args) { |
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player.sendMessage( ChatColor.RED + "This command may only be used in creative world" ); |
player.sendMessage( ChatColor.RED + "This command may only be used in creative world" ); |
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return true; |
return true; |
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} |
} |
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if ( command.getLabel().equals("replay") ) { |
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StoredCommand cmd = commands.get(player.getName() ); |
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if (cmd != null) { |
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label = cmd.label; |
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args = cmd.args; |
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} |
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} else { |
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commands.put(player.getName(), new StoredCommand(label,args) ); |
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} |
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//System.out.println( ">>" + label); //DEBUG |
//System.out.println( ">>" + label); //DEBUG |
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if ( label.equals("levelarea") ) { |
if ( label.equals("levelarea") ) { |
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if (validateLevelOrFill(player, args) ) { |
if (validateLevelOrFill(player, label, args) ) { |
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levelArea(player, loc, args); |
levelArea(player, loc, args); |
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} |
} |
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return true; |
return true; |
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} |
} |
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if ( label.equals("createcave") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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createCave(player, loc, args); |
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} |
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return true; |
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} |
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if ( label.equals("fillarea") ) { |
if ( label.equals("fillarea") ) { |
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if (validateLevelOrFill(player, args) ) { |
if (validateLevelOrFill(player, label, args) ) { |
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fillArea(player, loc, args); |
fillArea(player, loc, args); |
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} |
} |
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return true; |
return true; |
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setSurface(player, loc, args); |
setSurface(player, loc, args); |
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return true; |
return true; |
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} |
} |
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if (label.equals("platform") ) { |
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platform(player,loc,args); |
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return true; |
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} |
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if (label.equals("cylinder") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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cylinder(player,loc,args); |
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} |
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return true; |
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} |
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return false; |
return false; |
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} |
} |
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} |
} |
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private void setSurface(Player player, Location loc, String[] split) { |
private void platform(Player player, Location loc, String[] split) { |
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int valid_block_array[] = {1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 35, 41, 42, 43, 44, 45, 48, 49, 56, 57, 73, 74, 79, 80, 82} ; |
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if (split.length != 2) { |
if (split.length != 2) { |
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player.sendMessage("Usage /setsurface [radius] [blockID]"); |
player.sendMessage("Usage /platform [radius] [blockID]"); |
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return; |
return; |
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} |
} |
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int radius; |
int radius; |
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try { |
try { |
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radius = Integer.parseInt(split[0]); |
radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
player.sendMessage("platform: radius must be an integer"); |
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return; |
return; |
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} |
} |
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if (radius > 20) { |
if (radius > 20) { |
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player.sendMessage("setsurface: radius may not exceed 20"); |
player.sendMessage("platform: radius may not exceed 20"); |
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return; |
return; |
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} |
} |
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int blockid; |
int blockid; |
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try { |
try { |
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blockid = Integer.parseInt(split[1]); |
blockid = Integer.parseInt(split[1]); |
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} catch (Exception e) { |
} catch (Exception e) { |
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player.sendMessage("setsurface: blockid must be an integer"); |
player.sendMessage("platform: blockid must be an integer"); |
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return; |
return; |
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} |
} |
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/* |
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boolean validblock = false; |
boolean validblock = false; |
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for (int i=0; i<valid_block_array.length; i++) { |
for (int i=0; i<valid_block_array.length; i++) { |
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if (valid_block_array[i] == blockid) { |
if (valid_block_array[i] == blockid) { |
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if ( !validblock ) { |
if ( !validblock ) { |
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player.sendMessage("setsurface: block now allowed"); |
player.sendMessage("setsurface: block now allowed"); |
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return; |
return; |
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}*/ |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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World world = loc.getWorld(); |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int y = playerY - 1; |
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world.getBlockAt(x, y, z).setTypeId(blockid); |
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} |
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} |
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} |
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private void setSurface(Player player, Location loc, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage /setsurface [radius] [blockID]"); |
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return; |
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} |
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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if (radius > 20) { |
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player.sendMessage("setsurface: radius may not exceed 20"); |
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return; |
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} |
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int blockid; |
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try { |
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blockid = Integer.parseInt(split[1]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: blockid must be an integer"); |
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return; |
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} |
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//check if the blockid is in the array of valid blocks |
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boolean validblock = ( Arrays.binarySearch(valid_block_array, blockid) >= 0); |
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if ( !validblock ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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} |
} |
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int playerX = loc.getBlockX(); |
int playerX = loc.getBlockX(); |
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} |
} |
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World world = loc.getWorld(); |
World world = loc.getWorld(); |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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//int y = getGroundLevel(x,z) - 1; |
//int y = getGroundLevel(x,z) - 1; |
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int y = world.getHighestBlockYAt(x, z); |
int y = world.getHighestBlockYAt(x, z) ; |
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world.getBlockAt(x, y, z).setTypeId(blockid); |
world.getBlockAt(x, y, z).setTypeId(blockid); |
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} |
} |
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} |
} |
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} |
} |
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private void createCave(Player player, Location loc, String[] split) { |
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int radius = Integer.parseInt(split[0]); |
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System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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World world = loc.getWorld(); |
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int count = 0; |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int y_max = playerY+radius; |
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=playerY; y<=y_max; y++) { |
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count++; |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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} |
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} |
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} |
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} |
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private void levelArea(Player player, Location loc, String[] split) { |
private void levelArea(Player player, Location loc, String[] split) { |
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int radius = Integer.parseInt(split[0]); |
int radius = Integer.parseInt(split[0]); |
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} |
} |
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} |
} |
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private void resetMap(boolean[][] map) { |
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for (int x=0; x<map.length; x++) { |
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for (int z=0; z<map[0].length; z++) { |
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map[x][z] = false; |
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} |
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} |
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} |
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private void cylinder(Player player, Location loc, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage: /cylinder [radius] [material] "); |
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return; |
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} |
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int material = Integer.parseInt( split[1] ); |
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int radius = Integer.parseInt(split[0]); |
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int diameter = (radius*2) + 1; |
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boolean map[][] = new boolean[diameter][diameter]; |
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resetMap( map ); |
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/* map[0][0] = true; |
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map[0][diameter-1] = true; |
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map[diameter-1][0] = true; |
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map[diameter-1][diameter-1] = true;*/ |
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for (int r=0; r<360; r++) { |
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double rad = Math.toRadians( r ); |
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double a = (double) radius * Math.sin( rad); |
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double b = (double) radius * Math.cos( rad); |
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int x = radius + (int)Math.round(a); |
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int y = radius + (int)Math.round(b); |
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map[x][y] = true; |
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} |
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drawMap( loc, map, material ); |
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} |
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private void drawMap(Location loc, boolean[][] map, int material) { |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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World world = loc.getWorld(); |
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for (int i=0; i<map.length; i++) { |
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for (int j=0; j<map[0].length; j++) { |
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int x = playerX + i + 1; |
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int z = playerZ + j; |
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if (map[i][j] == true) { |
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for (int y=world.getHighestBlockYAt(x, z); y<playerY; y++) { |
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world.getBlockAt(x, y, z).setTypeId(material); |
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} |
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} |
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} |
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} |
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} |
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} |
} |