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package dk.thoerup.bukkit.hoeruputils.creative; |
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|
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import org.bukkit.ChatColor; |
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import org.bukkit.Location; |
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import org.bukkit.Material; |
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import org.bukkit.World; |
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import org.bukkit.command.Command; |
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import org.bukkit.command.CommandExecutor; |
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import org.bukkit.command.CommandSender; |
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import org.bukkit.entity.Player; |
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|
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import java.util.Arrays; |
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import java.util.HashMap; |
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import java.util.HashSet; |
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import java.util.Set; |
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|
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public class GeneralContractorCommands implements CommandExecutor{ |
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|
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class StoredCommand { |
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public StoredCommand(String l, String a[]) { |
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this.label = l; |
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this.args = a; |
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} |
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public String label; |
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public String args[]; |
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} |
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|
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final static int Y_MAX = 255; |
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final Material valid_block_array[] = { |
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Material.STONE, |
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Material.GRASS, |
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Material.DIRT, |
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Material.COBBLESTONE |
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}; |
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//4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 35, 41, 42, 43, 44, 45, 48, 49, 56, 57, 73, 74, 79, 80, 82} ; |
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|
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final Set<Material> valid_materials = new HashSet<Material>(); |
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|
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HashMap<String,StoredCommand> commands = new HashMap<String,StoredCommand>(); |
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|
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|
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public GeneralContractorCommands() { |
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Arrays.sort(valid_block_array); |
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|
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for (Material mat : valid_block_array) { |
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valid_materials.add( mat ); |
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} |
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} |
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|
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//@Override |
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public boolean onCommand(final CommandSender sender, Command command, String label, String[] args) { |
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|
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if (! (sender instanceof Player) ) { |
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return false; |
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} |
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Player player = (Player) sender; |
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|
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Location loc = player.getLocation(); |
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|
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if ( ! loc.getWorld().getName().equals("creative")) { |
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player.sendMessage( ChatColor.RED + "This command may only be used in creative world" ); |
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return true; |
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} |
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|
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|
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if ( command.getLabel().equals("replay") ) { |
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StoredCommand cmd = commands.get(player.getName() ); |
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if (cmd != null) { |
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label = cmd.label; |
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args = cmd.args; |
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} |
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} else { |
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commands.put(player.getName(), new StoredCommand(label,args) ); |
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} |
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|
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//System.out.println( ">>" + label); //DEBUG |
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|
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if ( label.equals("levelarea") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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levelArea(player, loc, args); |
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} |
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return true; |
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} |
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|
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if ( label.equals("createcave") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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createCave(player, loc, args); |
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} |
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return true; |
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} |
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|
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if ( label.equals("fillarea") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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fillArea(player, loc, args); |
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} |
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return true; |
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} |
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|
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if ( label.equals("slopearea") ) { |
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slopeArea(player, loc, args); |
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return true; |
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} |
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|
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|
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if ( label.equals("setsurface") ) { |
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setSurface(player, loc, args); |
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return true; |
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} |
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|
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if (label.equals("platform") ) { |
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platform(player,loc,args); |
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return true; |
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} |
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|
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if (label.equals("cylinder") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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cylinder(player,loc,args); |
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} |
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return true; |
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} |
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|
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|
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return false; |
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} |
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|
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|
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void slopeArea(Player player, Location loc, String[] split) { |
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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|
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System.out.println("Player " + player.getName() + " used slopearea with radius=" + radius); |
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|
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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World world = loc.getWorld(); |
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|
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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|
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|
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int xdist = Math.abs(playerX-x); |
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int zdist = Math.abs(playerZ-z); |
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|
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int dist = Math.max(xdist,zdist); |
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|
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=(playerY+dist); y<=Y_MAX; y++) { |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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} |
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|
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} |
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|
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} |
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} |
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|
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private void platform(Player player, Location loc, String[] split) { |
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|
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if (split.length != 2) { |
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player.sendMessage("Usage /platform [radius] [material]"); |
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return; |
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} |
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|
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("platform: radius must be an integer"); |
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return; |
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} |
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|
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if (radius > 20) { |
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player.sendMessage("platform: radius may not exceed 20"); |
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return; |
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} |
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|
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Material material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage("platform: blockid must be an integer"); |
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return; |
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} |
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/* |
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boolean validblock = false; |
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for (int i=0; i<valid_block_array.length; i++) { |
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if (valid_block_array[i] == blockid) { |
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validblock = true; |
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break; |
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} |
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} |
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|
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if ( !validblock ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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}*/ |
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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|
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World world = loc.getWorld(); |
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|
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int y = playerY - 1; |
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|
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world.getBlockAt(x, y, z).setType( material ); |
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} |
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} |
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} |
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|
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private void setSurface(Player player, Location loc, String[] split) { |
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|
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if (split.length != 2) { |
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player.sendMessage("Usage /setsurface [radius] [blockID]"); |
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return; |
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} |
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|
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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|
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if (radius > 20) { |
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player.sendMessage("setsurface: radius may not exceed 20"); |
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return; |
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} |
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|
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Material material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage("platform: blockid must be an integer"); |
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return; |
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} |
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|
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//check if the blockid is in the array of valid blocks |
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if ( ! valid_materials.contains(material) ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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} |
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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if(playerY <= 2 && material != Material.BEDROCK ) { |
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player.sendMessage("setsurface: at this level you may only use bedrock(id=7)"); |
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return; |
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} |
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|
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World world = loc.getWorld(); |
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|
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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//int y = getGroundLevel(x,z) - 1; |
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int y = world.getHighestBlockYAt(x, z) ; |
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|
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world.getBlockAt(x, y, z).setType(material); |
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} |
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} |
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} |
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|
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private boolean validateLevelOrFill(Player player, String label, String[] split) { |
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if (split.length < 1 || split.length > 2) { |
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player.sendMessage("Usage: " + label + " [radius]"); |
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return false; |
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} |
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|
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage(label + ": radius must be an integer"); |
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return false; |
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} |
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|
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if (radius > 20) { |
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player.sendMessage(label + ": radius may not exceed 20"); |
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return false; |
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} |
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|
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if (split.length == 2) { |
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int id; |
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try { |
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id = Integer.parseInt( split[1] ); |
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} catch (Exception e) { |
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player.sendMessage(label + ": id must be an integer"); |
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return false; |
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} |
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if ( id == 46) { |
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player.sendMessage("Sorry dave, i can't do that"); |
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return false; |
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} |
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|
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} |
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|
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return true; |
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} |
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|
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private void fillArea(Player player, Location loc, String[] split) { |
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int radius = Integer.parseInt(split[0]); |
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|
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Material material = Material.DIRT; |
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|
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|
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if (split.length == 2) { |
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material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage("Unknown material: " + split[1] ); |
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return; |
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} |
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} |
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|
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System.out.println("Player " + player.getName() + " used fillarea with radius=" + radius); |
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|
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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World world = loc.getWorld(); |
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|
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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|
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|
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|
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for (int y=world.getHighestBlockYAt(x, z); y<playerY; y++) { |
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world.getBlockAt(x, y, z).setType( material ); |
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} |
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|
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} |
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|
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} |
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} |
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|
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private void createCave(Player player, Location loc, String[] split) { |
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|
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int radius = Integer.parseInt(split[0]); |
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|
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System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
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|
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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|
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World world = loc.getWorld(); |
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|
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int count = 0; |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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|
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int y_max = playerY+radius; |
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=playerY; y<=y_max; y++) { |
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count++; |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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|
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} |
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|
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} |
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|
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} |
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} |
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|
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private void levelArea(Player player, Location loc, String[] split) { |
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|
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int radius = Integer.parseInt(split[0]); |
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|
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System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
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|
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|
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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|
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World world = loc.getWorld(); |
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|
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int count = 0; |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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|
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=playerY; y<=Y_MAX; y++) { |
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count++; |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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|
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} |
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|
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} |
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|
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} |
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} |
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|
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|
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|
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private void resetMap(boolean[][] map) { |
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for (int x=0; x<map.length; x++) { |
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for (int z=0; z<map[0].length; z++) { |
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map[x][z] = false; |
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} |
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} |
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} |
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|
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private void cylinder(Player player, Location loc, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage: /cylinder [radius] [material] "); |
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return; |
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} |
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|
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Material material = Material.matchMaterial( split[1] ); |
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if ( material == null) { |
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player.sendMessage("/cylinder: unknown material: " + split[1]); |
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return; |
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} |
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|
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int radius = Integer.parseInt(split[0]); |
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int diameter = (radius*2) + 1; |
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|
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boolean map[][] = new boolean[diameter][diameter]; |
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resetMap( map ); |
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|
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/* map[0][0] = true; |
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map[0][diameter-1] = true; |
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map[diameter-1][0] = true; |
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map[diameter-1][diameter-1] = true;*/ |
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|
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for (int r=0; r<360; r++) { |
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double rad = Math.toRadians( r ); |
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|
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double a = (double) radius * Math.sin( rad); |
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double b = (double) radius * Math.cos( rad); |
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|
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int x = radius + (int)Math.round(a); |
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int y = radius + (int)Math.round(b); |
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|
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map[x][y] = true; |
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} |
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|
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|
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drawMap( loc, map, material ); |
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} |
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|
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private void drawMap(Location loc, boolean[][] map, Material material) { |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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|
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World world = loc.getWorld(); |
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|
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for (int i=0; i<map.length; i++) { |
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for (int j=0; j<map[0].length; j++) { |
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|
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int x = playerX + i + 1; |
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int z = playerZ + j; |
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|
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if (map[i][j] == true) { |
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for (int y=world.getHighestBlockYAt(x, z); y<playerY; y++) { |
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world.getBlockAt(x, y, z).setType(material); |
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} |
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} |
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|
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} |
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} |
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} |
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|
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|
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|
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} |