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package dk.thoerup.bukkit.hoeruputils.creative; |
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import org.bukkit.ChatColor; |
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import org.bukkit.Location; |
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import org.bukkit.Material; |
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import org.bukkit.World; |
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import org.bukkit.command.Command; |
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import org.bukkit.command.CommandExecutor; |
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import org.bukkit.command.CommandSender; |
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import org.bukkit.entity.Player; |
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import java.util.Arrays; |
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import java.util.HashMap; |
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import java.util.HashSet; |
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import java.util.Set; |
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public class GeneralContractorCommands implements CommandExecutor{ |
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class StoredCommand { |
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public StoredCommand(String l, String a[]) { |
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this.label = l; |
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this.args = a; |
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} |
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public String label; |
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public String args[]; |
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} |
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final static int Y_MAX = 255; |
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final Material valid_block_array[] = { |
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Material.STONE, |
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Material.GRASS, |
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Material.DIRT, |
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Material.COBBLESTONE, |
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Material.WOOD, |
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Material.BEDROCK, |
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Material.WATER, |
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Material.SAND, |
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Material.GRAVEL, |
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Material.GOLD_ORE, |
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Material.IRON_ORE, |
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Material.COAL_ORE, |
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Material.LOG, |
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Material.LEAVES, |
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Material.GLASS, |
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Material.LAPIS_ORE, |
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Material.LAPIS_BLOCK, |
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Material.SANDSTONE, |
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Material.WOOL, |
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Material.GOLD_BLOCK, |
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Material.IRON_BLOCK, |
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Material.BRICK, |
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Material.MOSSY_COBBLESTONE, |
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Material.OBSIDIAN, |
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Material.DIAMOND_ORE, |
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Material.DIAMOND_BLOCK, |
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Material.ICE, |
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Material.SNOW, |
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Material.CLAY, |
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Material.NETHERRACK, |
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Material.SOUL_SAND |
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}; |
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//4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 35, 41, 42, 43, 44, 45, 48, 49, 56, 57, 73, 74, 79, 80, 82} ; |
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final Set<Material> valid_materials = new HashSet<Material>(); |
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HashMap<String,StoredCommand> commands = new HashMap<String,StoredCommand>(); |
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public GeneralContractorCommands() { |
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Arrays.sort(valid_block_array); |
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for (Material mat : valid_block_array) { |
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valid_materials.add( mat ); |
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} |
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} |
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//@Override |
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public boolean onCommand(final CommandSender sender, Command command, String label, String[] args) { |
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if (! (sender instanceof Player) ) { |
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return false; |
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} |
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Player player = (Player) sender; |
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Location loc = player.getLocation(); |
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if ( ! loc.getWorld().getName().equals("creative")) { |
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player.sendMessage( ChatColor.RED + "This command may only be used in creative world" ); |
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return true; |
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} |
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if ( command.getLabel().equals("replay") ) { |
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StoredCommand cmd = commands.get(player.getName() ); |
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if (cmd != null) { |
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label = cmd.label; |
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args = cmd.args; |
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} |
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} else { |
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commands.put(player.getName(), new StoredCommand(label,args) ); |
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} |
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//System.out.println( ">>" + label); //DEBUG |
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if ( label.equals("levelarea") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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levelArea(player, loc, args); |
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} |
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return true; |
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} |
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if ( label.equals("createcave") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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createCave(player, loc, args); |
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} |
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return true; |
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} |
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if ( label.equals("fillarea") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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fillArea(player, loc, args); |
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} |
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return true; |
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} |
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if ( label.equals("slopearea") ) { |
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slopeArea(player, loc, args); |
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return true; |
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} |
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if ( label.equals("setsurface") ) { |
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setSurface(player, loc, args); |
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return true; |
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} |
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if (label.equals("platform") ) { |
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platform(player,loc,args); |
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return true; |
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} |
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if (label.equals("cylinder") ) { |
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if (validateLevelOrFill(player, label, args) ) { |
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cylinder(player,loc,args); |
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} |
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return true; |
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} |
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return false; |
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} |
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void slopeArea(Player player, Location loc, String[] split) { |
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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System.out.println("Player " + player.getName() + " used slopearea with radius=" + radius); |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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World world = loc.getWorld(); |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int xdist = Math.abs(playerX-x); |
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int zdist = Math.abs(playerZ-z); |
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int dist = Math.max(xdist,zdist); |
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//for (int y=playerY; y<=playerY+radius; y++) { |
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for (int y=(playerY+dist); y<=Y_MAX; y++) { |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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} |
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} |
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} |
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} |
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private void platform(Player player, Location loc, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage /platform [radius] [material]"); |
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return; |
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} |
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("platform: radius must be an integer"); |
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return; |
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} |
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if (radius > 20) { |
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player.sendMessage("platform: radius may not exceed 20"); |
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return; |
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} |
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Material material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage("platform: unknown material: " + split[1] ); |
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return; |
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} |
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/* |
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boolean validblock = false; |
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for (int i=0; i<valid_block_array.length; i++) { |
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if (valid_block_array[i] == blockid) { |
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validblock = true; |
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break; |
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} |
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} |
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if ( !validblock ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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}*/ |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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World world = loc.getWorld(); |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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int y = playerY - 1; |
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world.getBlockAt(x, y, z).setType( material ); |
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} |
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} |
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} |
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private void setSurface(Player player, Location loc, String[] split) { |
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if (split.length != 2) { |
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player.sendMessage("Usage /setsurface [radius] [blockID]"); |
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return; |
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} |
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int radius; |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage("setsurface: radius must be an integer"); |
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return; |
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} |
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if (radius > 20) { |
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player.sendMessage("setsurface: radius may not exceed 20"); |
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return; |
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} |
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Material material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage("setsurface: unknown material: " + split[1] ); |
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return; |
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} |
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//check if the blockid is in the array of valid blocks |
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if ( ! valid_materials.contains(material) ) { |
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player.sendMessage("setsurface: block now allowed"); |
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return; |
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} |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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if(playerY <= 2 && material != Material.BEDROCK ) { |
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player.sendMessage("setsurface: at this level you may only use bedrock(id=7)"); |
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return; |
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} |
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World world = loc.getWorld(); |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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//int y = getGroundLevel(x,z) - 1; |
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int y = world.getHighestBlockYAt(x, z) ; |
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y -= 1; |
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|
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world.getBlockAt(x, y, z).setType(material); |
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} |
297 |
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} |
298 |
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} |
299 |
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private boolean validateLevelOrFill(Player player, String label, String[] split) { |
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if (split.length < 1 || split.length > 2) { |
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player.sendMessage("Usage: " + label + " [radius]"); |
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return false; |
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} |
305 |
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int radius; |
307 |
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try { |
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radius = Integer.parseInt(split[0]); |
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} catch (Exception e) { |
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player.sendMessage(label + ": radius must be an integer"); |
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return false; |
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} |
313 |
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314 |
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if (radius > 20) { |
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player.sendMessage(label + ": radius may not exceed 20"); |
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return false; |
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} |
318 |
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319 |
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if (split.length == 2) { |
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Material material = Material.matchMaterial( split[1] ); |
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if (material == null) { |
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player.sendMessage(label + ": unknown material: " + split[1] ); |
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return false; |
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} |
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if ( material == Material.TNT) { |
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player.sendMessage("Sorry dave, i can't do that"); |
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return false; |
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} |
329 |
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330 |
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} |
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return true; |
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} |
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335 |
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private void fillArea(Player player, Location loc, String[] split) { |
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int radius = Integer.parseInt(split[0]); |
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|
338 |
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Material material = Material.DIRT; |
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340 |
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|
341 |
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if (split.length == 2) { |
342 |
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material = Material.matchMaterial( split[1] ); |
343 |
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if (material == null) { |
344 |
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player.sendMessage("Unknown material: " + split[1] ); |
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return; |
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} |
347 |
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} |
348 |
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349 |
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System.out.println("Player " + player.getName() + " used fillarea with radius=" + radius); |
350 |
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351 |
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352 |
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int playerX = loc.getBlockX(); |
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int playerY = loc.getBlockY(); |
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int playerZ = loc.getBlockZ(); |
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356 |
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World world = loc.getWorld(); |
357 |
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358 |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
359 |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
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361 |
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362 |
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for (int y=world.getHighestBlockYAt(x, z); y<playerY; y++) { |
364 |
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world.getBlockAt(x, y, z).setType( material ); |
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} |
366 |
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367 |
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} |
368 |
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369 |
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} |
370 |
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} |
371 |
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|
372 |
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private void createCave(Player player, Location loc, String[] split) { |
373 |
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374 |
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int radius = Integer.parseInt(split[0]); |
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376 |
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System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
377 |
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378 |
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379 |
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int playerX = loc.getBlockX(); |
380 |
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int playerY = loc.getBlockY(); |
381 |
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int playerZ = loc.getBlockZ(); |
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383 |
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384 |
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World world = loc.getWorld(); |
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|
386 |
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int count = 0; |
387 |
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for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
388 |
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for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
389 |
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390 |
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int y_max = playerY+radius; |
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//for (int y=playerY; y<=playerY+radius; y++) { |
392 |
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for (int y=playerY; y<=y_max; y++) { |
393 |
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count++; |
394 |
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world.getBlockAt(x, y, z).setType(Material.AIR); |
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396 |
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} |
397 |
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|
398 |
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} |
399 |
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|
400 |
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} |
401 |
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} |
402 |
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|
403 |
torben |
1723 |
private void levelArea(Player player, Location loc, String[] split) { |
404 |
|
|
|
405 |
torben |
1725 |
int radius = Integer.parseInt(split[0]); |
406 |
torben |
1723 |
|
407 |
|
|
System.out.println("Player " + player.getName() + " used levelarea with radius=" + radius); |
408 |
|
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|
409 |
|
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|
410 |
|
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int playerX = loc.getBlockX(); |
411 |
|
|
int playerY = loc.getBlockY(); |
412 |
|
|
int playerZ = loc.getBlockZ(); |
413 |
|
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|
414 |
|
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|
415 |
|
|
World world = loc.getWorld(); |
416 |
|
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|
417 |
|
|
int count = 0; |
418 |
|
|
for (int x=(playerX-radius); x<=(playerX+radius); x++) { |
419 |
|
|
for (int z=(playerZ-radius); z<=(playerZ+radius); z++) { |
420 |
|
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|
421 |
|
|
//for (int y=playerY; y<=playerY+radius; y++) { |
422 |
|
|
for (int y=playerY; y<=Y_MAX; y++) { |
423 |
|
|
count++; |
424 |
|
|
world.getBlockAt(x, y, z).setType(Material.AIR); |
425 |
|
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|
426 |
|
|
} |
427 |
|
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|
428 |
|
|
} |
429 |
|
|
|
430 |
|
|
} |
431 |
|
|
} |
432 |
torben |
1751 |
|
433 |
torben |
1733 |
|
434 |
|
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|
435 |
|
|
private void resetMap(boolean[][] map) { |
436 |
|
|
for (int x=0; x<map.length; x++) { |
437 |
|
|
for (int z=0; z<map[0].length; z++) { |
438 |
|
|
map[x][z] = false; |
439 |
|
|
} |
440 |
|
|
} |
441 |
|
|
} |
442 |
|
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|
443 |
|
|
private void cylinder(Player player, Location loc, String[] split) { |
444 |
|
|
if (split.length != 2) { |
445 |
|
|
player.sendMessage("Usage: /cylinder [radius] [material] "); |
446 |
|
|
return; |
447 |
|
|
} |
448 |
|
|
|
449 |
torben |
3133 |
Material material = Material.matchMaterial( split[1] ); |
450 |
|
|
if ( material == null) { |
451 |
|
|
player.sendMessage("/cylinder: unknown material: " + split[1]); |
452 |
|
|
return; |
453 |
|
|
} |
454 |
|
|
|
455 |
torben |
1733 |
int radius = Integer.parseInt(split[0]); |
456 |
|
|
int diameter = (radius*2) + 1; |
457 |
|
|
|
458 |
|
|
boolean map[][] = new boolean[diameter][diameter]; |
459 |
|
|
resetMap( map ); |
460 |
|
|
|
461 |
|
|
/* map[0][0] = true; |
462 |
|
|
map[0][diameter-1] = true; |
463 |
|
|
map[diameter-1][0] = true; |
464 |
|
|
map[diameter-1][diameter-1] = true;*/ |
465 |
|
|
|
466 |
|
|
for (int r=0; r<360; r++) { |
467 |
|
|
double rad = Math.toRadians( r ); |
468 |
|
|
|
469 |
|
|
double a = (double) radius * Math.sin( rad); |
470 |
|
|
double b = (double) radius * Math.cos( rad); |
471 |
|
|
|
472 |
|
|
int x = radius + (int)Math.round(a); |
473 |
|
|
int y = radius + (int)Math.round(b); |
474 |
|
|
|
475 |
|
|
map[x][y] = true; |
476 |
|
|
} |
477 |
|
|
|
478 |
torben |
1723 |
|
479 |
torben |
1733 |
drawMap( loc, map, material ); |
480 |
|
|
} |
481 |
|
|
|
482 |
torben |
3133 |
private void drawMap(Location loc, boolean[][] map, Material material) { |
483 |
torben |
1733 |
int playerX = loc.getBlockX(); |
484 |
|
|
int playerY = loc.getBlockY(); |
485 |
|
|
int playerZ = loc.getBlockZ(); |
486 |
|
|
|
487 |
|
|
World world = loc.getWorld(); |
488 |
|
|
|
489 |
|
|
for (int i=0; i<map.length; i++) { |
490 |
|
|
for (int j=0; j<map[0].length; j++) { |
491 |
|
|
|
492 |
|
|
int x = playerX + i + 1; |
493 |
|
|
int z = playerZ + j; |
494 |
|
|
|
495 |
|
|
if (map[i][j] == true) { |
496 |
|
|
for (int y=world.getHighestBlockYAt(x, z); y<playerY; y++) { |
497 |
torben |
3133 |
world.getBlockAt(x, y, z).setType(material); |
498 |
torben |
1733 |
} |
499 |
|
|
} |
500 |
|
|
|
501 |
|
|
} |
502 |
|
|
} |
503 |
|
|
} |
504 |
|
|
|
505 |
torben |
1723 |
|
506 |
torben |
1733 |
|
507 |
torben |
1723 |
} |