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import org.bukkit.entity.Player; |
import org.bukkit.entity.Player; |
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import org.bukkit.event.EventHandler; |
import org.bukkit.event.EventHandler; |
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import org.bukkit.event.Listener; |
import org.bukkit.event.Listener; |
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import org.bukkit.event.block.Action; |
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import org.bukkit.event.block.BlockBreakEvent; |
import org.bukkit.event.block.BlockBreakEvent; |
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import org.bukkit.event.block.BlockPlaceEvent; |
import org.bukkit.event.block.BlockPlaceEvent; |
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import org.bukkit.event.inventory.InventoryCloseEvent; |
import org.bukkit.event.inventory.InventoryCloseEvent; |
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import org.bukkit.event.inventory.InventoryOpenEvent; |
import org.bukkit.event.inventory.InventoryOpenEvent; |
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import org.bukkit.event.player.PlayerInteractEvent; |
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import org.bukkit.inventory.InventoryHolder; |
import org.bukkit.inventory.InventoryHolder; |
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import org.bukkit.inventory.ItemStack; |
import org.bukkit.inventory.ItemStack; |
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if (chest.getOwner().equals(player.getName())) { |
if (chest.getOwner().equals(player.getName())) { |
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player.sendMessage("[SnitchingChest] Removing surveillance from chest"); |
player.sendMessage("[SnitchingChest] Removing surveillance from chest"); |
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removeChest(loc); |
removeChest(loc); |
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if (loc2 != null) { |
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removeChest(loc2); |
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} |
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} else { |
} else { |
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player.sendMessage("[SnitchingChest] Chest is already under surveillance"); |
player.sendMessage("[SnitchingChest] Chest is already under surveillance"); |
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} |
} |
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return true; |
return true; |
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} |
} |
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SnitchingChestBean chest1 = createChest(player.getName(), "", loc); |
chest = createChest(player.getName(), "", loc); |
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addChest(loc, chest1); |
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if (loc2 != null) { |
if (loc2 != null) { |
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chest.setDoublechest(true); |
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SnitchingChestBean chest2 = createChest (player.getName(), "", loc2); |
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addChest(loc, chest2); |
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} |
} |
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addChest(loc, chest); |
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player.sendMessage("[SnitchingChest] Chest is now under surveillance"); |
player.sendMessage("[SnitchingChest] Chest is now under surveillance"); |
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} |
} |
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public void addChest(Location loc, SnitchingChestBean chest) { |
public void addChest(Location loc, SnitchingChestBean chest) { |
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chestMap.put(loc, chest); |
chestMap.put(loc, chest); |
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if (chest.isDoublechest()) { |
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Location loc2 = getNeighborChest(loc); |
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chestMap.put(loc2, chest); |
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} |
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plugin.getDatabase().save(chest); |
plugin.getDatabase().save(chest); |
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reloadChests(); |
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} |
} |
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void removeChest(Location loc) { |
void removeChest(Location loc) { |
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SnitchingChestBean chest = chestMap.remove(loc); |
SnitchingChestBean chest = chestMap.remove(loc); |
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if (chest != null) { |
if (chest != null) { |
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if (chest.isDoublechest()){ |
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Location loc2 = getNeighborChest(loc); |
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chestMap.remove(loc2); |
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} |
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plugin.getDatabase().delete(chest); |
plugin.getDatabase().delete(chest); |
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} |
} |
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} |
} |
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void loadChests() { |
int loadChestsWorker() { |
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List<SnitchingChestBean> chestlist = plugin.getDatabase().find( SnitchingChestBean.class).findList(); |
List<SnitchingChestBean> chestlist = plugin.getDatabase().find( SnitchingChestBean.class).findList(); |
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for (SnitchingChestBean chest : chestlist) { |
for (SnitchingChestBean chest : chestlist) { |
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Location loc = getChestLocation(server, chest); |
Location loc = getChestLocation(server, chest); |
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chestMap.put(loc, chest); |
chestMap.put(loc, chest); |
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if (chest.isDoublechest()) { |
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Location loc2 = getNeighborChest(loc); |
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chestMap.put(loc2, chest); |
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} |
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} |
} |
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plugin.getLogger().info("[SnitchingChest] loaded " + chestMap.size() + " chests"); |
return chestlist.size(); |
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} |
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void reloadChests() { |
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chestMap.clear(); |
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loadChestsWorker(); |
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} |
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void loadChests() { |
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int count = loadChestsWorker(); |
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plugin.getLogger().info("[SnitchingChest] loaded " + count + " chests"); |
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} |
} |
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SnitchingChestBean chest = chestMap.get(chestloc); |
SnitchingChestBean chest = chestMap.get(chestloc); |
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if (chest != null) { //the neighbor is a snitching chest |
if (chest != null) { //the neighbor is a snitching chest |
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SnitchingChestBean newchest = createChest( chest.getOwner(), "", chestloc); |
//SnitchingChestBean newchest = createChest( chest.getOwner(), "", chestloc); |
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addChest(chestloc, newchest); |
//plugin.getDatabase().save(chest); |
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chest.setDoublechest(true); |
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addChest(chestloc, chest); |
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event.getPlayer().sendMessage( "[SnitchingChest] Chest has been expanded" ); |
event.getPlayer().sendMessage( "[SnitchingChest] Chest has been expanded" ); |
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} |
} |
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} |
} |
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} |
} |
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/* |
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* how to prevent a user from opening a chest - usefull if SnitchingChest should morph into a LockedChest |
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@EventHandler |
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public void onChestInteract(PlayerInteractEvent event) { |
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK) { |
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Block b = event.getClickedBlock(); |
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if (b.getType() == Material.CHEST) { |
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event.setCancelled(true); |
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} |
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} |
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} |
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*/ |
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@EventHandler |
@EventHandler |
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public void onChestOpen(InventoryOpenEvent event) { |
public void onChestOpen(InventoryOpenEvent event) { |
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return; |
return; |
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} |
} |
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InventoryHolder holder = event.getInventory().getHolder(); |
InventoryHolder holder = event.getInventory().getHolder(); |
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if (holder instanceof Chest || holder instanceof DoubleChest) { |
if (holder instanceof Chest || holder instanceof DoubleChest) { |
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String msg = null; |
String msg = null; |
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if (count > savedcount) { |
if (count > savedcount) { |
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msg = player.getName() + " added " + diff + " units of " + material + "(" +item + ") to " + owner.getName() + "'s chest at " + loc.getWorld() + "," + loc.getBlockX() + "," +loc.getBlockY() + "," + loc.getBlockZ(); |
msg = player.getName() + " added " + diff + " units of " + material + "(" +item + ") to " + owner.getName() + "'s chest at " + loc.getWorld().getName() + "," + loc.getBlockX() + "," +loc.getBlockY() + "," + loc.getBlockZ(); |
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} else { //(count < savedcount) |
} else { //(count < savedcount) |
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msg = player.getName() + " removed " + diff + " units of " + material + "(" +item + ") from " + owner.getName() + "'s chest at " + loc.getWorld() + "," + loc.getBlockX() + "," +loc.getBlockY() + "," + loc.getBlockZ(); |
msg = player.getName() + " removed " + diff + " units of " + material + "(" +item + ") from " + owner.getName() + "'s chest at " + loc.getWorld().getName() + "," + loc.getBlockX() + "," +loc.getBlockY() + "," + loc.getBlockZ(); |
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} |
} |
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