/[projects]/miscJava/bukkit-minecraft-plugins/HoerupUtils/src/main/java/dk/thoerup/bukkit/hoeruputils/HoerupUtilsPlugin.java |
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Add new multi-chest filler command
Implement /fillchest
Re-enable explosive snowballs and /zap
Re-enable explosive snowballs and /zap
Outcomment ebean related code
Cleanup
Code compiles
Code cleanup(still doesn't compile)
make eternalday work on multiple worlds. Add levelandfillarea
build against latest (and enable tp)
add regenerateCommand
Added mute/unmute function
Add option for setting a (temporary) waypoint
Very basic stickychunks implementation (currently without persistance)
Increase backlog
... aaand fix a NPE
Remember to start server after init
Use com.sun.net.httpserver instead of BukkitApi
first rough edition of a jail system
added an opkill command
Implemented /ophome
added /spawn command
add a basic motd function
Refactor snitchingchests and lockedchests into 1 code unit
Add LockedChests
Move chests to seperate chests
Add code to manage web user/password
Remove debug output
only use loglevel info for telling that ApiBukkit was found
add persistance to SnitchingChest
Added SnitchingChest feature (still missing persistance) Added offLine message functionality with persistance to mysql via JPA /Ebean
Apparently can the singleton pattern be used to do lazy class loading
Make apibukkit a soft-dependency and don't crash if the API could not be found
Protect against line overflow
add createCave
Register the template handler on the right command
First attempt on new Template command
basic version of /cylinder
reactivate web status module
added a platform command
added an option to replay the general contractor commands
Port my old hmod world modifying commands to bukkit
update to latest apiBukkit
switch to maven build, and replace ApiCraft with ApiBukkit
move source to mvn structure
move all normal handlers to new event system - and deprecate respawnhandler.java
add a garbage collection command
add diver command and add player homes to status XML
record player logintime (used in status XML http response)
/spawn is also disabled now
deprecate all of the more experimental / non-survival commands
prevent endermen moving blocks around and when teleporting 1 player to another write a message to whoever issued the /tp
disable carepackage and on-death broadcast messages
disable explosive snowballs
Added my own home implementation and a command to control weather
added /wall commando og fixet bug in (power/super)miner
disable mapgen command
switch to permissions instead of isOp() and add a permissions controlled /tp command
get started on redstone controlled doors
use new secret door classes
Added basic version of secretdoor
add explosive snowballs - and make superminer remove netherrack
Superminer v2
added superminer command
add spawn command
things that makes you go 'boom'
added stonercommand
Add zap command
added /zapme and /msg
Basic getpos command
correct yml file and re-enable grass command
disable grass
add /grass command
register onquit for powerminer
rename admindestroy to powerminer
add admindestroy code
Add /eternalday command
Using ApiCraft (0.2): converting PeriodicStatusSaver to a web statusListener added messagelistener to post broadcastmessages into game
added /mapgen command
Add a class to save server status on a periodic base
Broadcast message on death instead of on respawn + load messages from txt file
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