47 |
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48 |
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49 |
PluginManager pm = getServer().getPluginManager(); |
PluginManager pm = getServer().getPluginManager(); |
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//pm.registerEvent(Event.Type.PLAYER_RESPAWN, new RespawnHandler(this), Priority.Normal, this); |
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//pm.registerEvent(Event.Type.ENTITY_DEATH, new RespawnHandler.PlayerDeathListener(this.getDataFolder()), Priority.Normal, this); |
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50 |
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51 |
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52 |
pm.registerEvent(Event.Type.PLAYER_LOGIN, logintimeHandler, Priority.Normal, this); |
pm.registerEvents(logintimeHandler, this); |
53 |
pm.registerEvent(Event.Type.PLAYER_QUIT, logintimeHandler, Priority.Normal, this); |
pm.registerEvents(logintimeHandler, this); |
54 |
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55 |
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56 |
pm.registerEvent(Event.Type.PLAYER_QUIT, diver.getQuitHandler(), Priority.Normal, this); |
pm.registerEvents(diver, this); |
57 |
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58 |
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59 |
pm.registerEvent(Event.Type.ENDERMAN_PICKUP, new EndermanStopper(), Priority.Normal, this); |
pm.registerEvents(new EndermanStopper(), this); |
60 |
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61 |
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62 |
//register web plugins |
//register web plugins |
65 |
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66 |
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67 |
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68 |
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69 |
DoorBlockListener secretDoor = new DoorBlockListener(this); |
DoorBlockListener secretDoor = new DoorBlockListener(this); |
70 |
pm.registerEvent(Event.Type.BLOCK_BREAK, secretDoor, Priority.Normal, this); |
pm.registerEvents(secretDoor, this); |
71 |
pm.registerEvent(Event.Type.SIGN_CHANGE, secretDoor, Priority.Normal, this); |
pm.registerEvents(secretDoor.getPlayerListener(), this); |
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pm.registerEvent(Event.Type.REDSTONE_CHANGE, secretDoor, Priority.Normal, this); |
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pm.registerEvent(Event.Type.PLAYER_INTERACT, secretDoor.getPlayerListener(), Priority.Normal, this); |
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72 |
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73 |
} |
} |
74 |
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96 |
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97 |
//pm.registerEvent(Event.Type.PROJECTILE_HIT, new ExplosiveSnowballs(), Priority.Normal, this); |
//pm.registerEvent(Event.Type.PROJECTILE_HIT, new ExplosiveSnowballs(), Priority.Normal, this); |
98 |
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99 |
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//pm.registerEvent(Event.Type.PLAYER_RESPAWN, new RespawnHandler(this), Priority.Normal, this); |
100 |
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//pm.registerEvent(Event.Type.ENTITY_DEATH, new RespawnHandler.PlayerDeathListener(this.getDataFolder()), Priority.Normal, this); |
101 |
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102 |
*/ |
*/ |
103 |
} |
} |
104 |
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