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package dk.thoerup.bukkit.hoeruputils.secretdoor; |
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import java.util.Map; |
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import org.bukkit.Location; |
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import org.bukkit.Server; |
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import org.bukkit.World; |
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import org.bukkit.block.Block; |
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class Door { |
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final static int EAST = 0; |
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final static int WEST = 1; |
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final static int NORTH = 2; |
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final static int SOUTH = 3; |
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Location leftUpper; |
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Location blocks[][] = new Location[2][2]; // [width][height] - [0][0] == leftUpper |
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int material; |
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int direction; |
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int width = 2; |
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int height = 2; |
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public Door(Block sign) { |
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leftUpper = sign.getLocation().clone(); |
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direction = sign.getData() - 2; |
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switch ( sign.getData() ) { |
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case 2: //facing east |
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leftUpper.setZ( leftUpper.getZ() + 1 ); |
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break; |
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case 3: //facing west |
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leftUpper.setZ( leftUpper.getZ() - 1 ); |
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break; |
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case 4: //facing north |
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leftUpper.setX( leftUpper.getX() + 1); |
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break; |
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case 5: //facing south |
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leftUpper.setX( leftUpper.getX() - 1); |
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break; |
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} |
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material = leftUpper.getBlock().getTypeId(); |
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loadBlocks(); |
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} |
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public Door(String input, Server server) { |
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String parts[] = input.split(":"); |
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World w = server.getWorld( parts[0] ); |
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leftUpper = new Location(w, Integer.parseInt(parts[1]), Integer.parseInt(parts[2]), Integer.parseInt(parts[3]) ); |
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direction = Integer.parseInt( parts[4] ); |
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material = Integer.parseInt( parts[5] ); |
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loadBlocks(); |
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} |
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private void loadBlocks() { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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int x = leftUpper.getBlockX(); |
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int y = leftUpper.getBlockY(); |
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int z = leftUpper.getBlockZ(); |
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switch(direction) { |
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case EAST: |
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x -= w; |
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break; |
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case WEST: |
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x += w; |
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break; |
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case NORTH: |
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z += w; |
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break; |
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case SOUTH: |
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z -= w; |
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break; |
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default: |
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System.out.println("[SecretDoor] this should never happen"); |
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} |
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y -= h; |
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//System.out.println("Add block: " + x + ":" + y + ":" + z); |
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blocks[w][h] = new Location( leftUpper.getWorld(), x, y, z); |
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} |
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} |
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} |
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public String toCsv() { |
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StringBuilder sb = new StringBuilder(); |
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sb.append( leftUpper.getWorld().getName() ); |
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sb.append( ":" + leftUpper.getBlockX() ); |
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sb.append( ":" + leftUpper.getBlockY() ); |
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sb.append( ":" + leftUpper.getBlockZ() ); |
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sb.append( ":" + direction ); |
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sb.append( ":" + material ); |
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return sb.toString(); |
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} |
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public void registerMap(Map<Location,Door> map) { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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map.put(blocks[w][h], this); |
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} |
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} |
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} |
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public void unregisterMap(Map<Location,Door> map) { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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map.remove( blocks[w][h] ); |
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} |
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} |
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} |
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public void open(World world) { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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blocks[w][h].getBlock().setTypeId(0); |
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} |
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} |
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} |
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public void close(World world) { |
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for (int w=0; w<width; w++) { |
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for (int h=0; h<height; h++) { |
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blocks[w][h].getBlock().setTypeId( material ); |
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} |
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} |
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} |
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} |