36 |
return true; |
return true; |
37 |
} |
} |
38 |
|
|
39 |
Location targetLoc = target.getLocation(); |
Location targetLoc = target.getLocation(); |
40 |
Player player = (Player) sender; |
Player player = (Player) sender; |
41 |
|
|
42 |
|
if (player.getLocation().getWorld() != targetLoc.getWorld()) { |
43 |
|
sender.sendMessage("Whereis: player " + args[0] + " is in another world: " + targetLoc.getWorld().getName() ); |
44 |
|
return true; |
45 |
|
} |
46 |
|
|
47 |
int dist = calcDistance(player.getLocation(), targetLoc); |
int dist = calcDistance(player.getLocation(), targetLoc); |
48 |
int bearing = calcBearing(player.getLocation(), targetLoc); |
int bearing = calcBearing(player.getLocation(), targetLoc); |
49 |
|
|
50 |
|
|
51 |
target.sendMessage("Whereis: you are tracked by " + player.getName() ); |
//target.sendMessage("Whereis: you are tracked by " + player.getName() ); |
52 |
|
|
53 |
|
|
54 |
|
|