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added FlisServer to the project - containing the server software
1 | // FlisServer.h : main header file for the PROJECT_NAME application |
2 | // |
3 | |
4 | #pragma once |
5 | |
6 | #ifndef __AFXWIN_H__ |
7 | #error include 'stdafx.h' before including this file for PCH |
8 | #endif |
9 | |
10 | #include "resource.h" // main symbols |
11 | #include "serial.h" |
12 | |
13 | |
14 | // CFlisServerApp: |
15 | // See FlisServer.cpp for the implementation of this class |
16 | // |
17 | |
18 | class CFlisServerApp : public CWinApp |
19 | { |
20 | public: |
21 | CFlisServerApp(); |
22 | |
23 | // Overrides |
24 | public: |
25 | virtual BOOL InitInstance(); |
26 | |
27 | // Implementation |
28 | |
29 | DECLARE_MESSAGE_MAP() |
30 | }; |
31 | |
32 | extern CFlisServerApp theApp; |
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