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added FlisServer to the project - containing the server software
1 | kevin | 70 | // FlisServer.h : main header file for the PROJECT_NAME application |
2 | // | ||
3 | |||
4 | #pragma once | ||
5 | |||
6 | #ifndef __AFXWIN_H__ | ||
7 | #error include 'stdafx.h' before including this file for PCH | ||
8 | #endif | ||
9 | |||
10 | #include "resource.h" // main symbols | ||
11 | #include "serial.h" | ||
12 | |||
13 | |||
14 | // CFlisServerApp: | ||
15 | // See FlisServer.cpp for the implementation of this class | ||
16 | // | ||
17 | |||
18 | class CFlisServerApp : public CWinApp | ||
19 | { | ||
20 | public: | ||
21 | CFlisServerApp(); | ||
22 | |||
23 | // Overrides | ||
24 | public: | ||
25 | virtual BOOL InitInstance(); | ||
26 | |||
27 | // Implementation | ||
28 | |||
29 | DECLARE_MESSAGE_MAP() | ||
30 | }; | ||
31 | |||
32 | extern CFlisServerApp theApp; |
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