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/*
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* Primary developers: Hedin & Kevin
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*/
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#pragma once
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#include "Containers.h"
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#include <vector>
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#include <afxdb.h>
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using namespace std;
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class DatabaseLayer
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{
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private:
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CDatabase db;
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public:
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// virtual DatabaseLayer(void);
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virtual ~DatabaseLayer(void) {};
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virtual translog Transaktionslog(CString TerminalID, CString logID) = 0;
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virtual log TransaktionsEnhed(CString transaktion, CString price,CString barcode,CString quantity) = 0;
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virtual Equipment GetEquipment(CString wantBarcode, CString wantdescription, CString wantprice) = 0;
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virtual bool Deletelastentry(CString ID, CString barcode) = 0;
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virtual bool Deletesession(CString ID) = 0;
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private:
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//virtual void FillEquipmentVector(vector<Equipment> &buffer, CRecordset &rs) = 0;
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};
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