#include "StdAfx.h" #include ".\tcpserverclass.h" TcpServerClass::TcpServerClass(void) { } TcpServerClass::~TcpServerClass(void) { } void TcpServerClass::OnAccept(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class CSocket::OnAccept(nErrorCode); }