// ClientDlg.cpp : implementation file // #include "stdafx.h" #include "Client.h" #include "ClientDlg.h" #include ".\clientdlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // CClientDlg dialog CClientDlg::CClientDlg(CWnd* pParent /*=NULL*/) : CDialog(CClientDlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CClientDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_LED1, m_led1); DDX_Control(pDX, IDC_LED2, m_led2); DDX_Control(pDX, IDC_LED3, m_led3); DDX_Control(pDX, IDC_KNAP1, m_knap1); DDX_Control(pDX, IDC_KNAP2, m_knap2); DDX_Control(pDX, IDC_TEMP, m_temp); DDX_Control(pDX, IDC_POT, m_pot); DDX_Control(pDX, IDC_IPADDRESS1, m_ip); DDX_Control(pDX, IDC_PORT, m_port); } BEGIN_MESSAGE_MAP(CClientDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_BN_CLICKED(IDC_IPPORT, OnBnClickedIpport) ON_BN_CLICKED(IDC_Connect, OnBnClickedConnect) END_MESSAGE_MAP() // CClientDlg message handlers /*Client socket class*/ class ClientSocket : public CSocket{ public: ClientSocket() { }; virtual void OnReceive(int nErrorCode); virtual void OnSend(int nErrorCode); virtual void OnConnect(int nErrorCode); }; BOOL CClientDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here // Get data from regedit CString strip, strport; char Ip[16]; char Port[6]; CRegKey reg; unsigned long size = 16; LONG res=reg.Open(HKEY_LOCAL_MACHINE, "SOFTWARE\\Projekt\\Client",KEY_READ); if (res == ERROR_SUCCESS) { res=reg.QueryStringValue("IP", Ip,&size); } m_ip.SetWindowText(Ip); LONG res2=reg.Open(HKEY_LOCAL_MACHINE, "SOFTWARE\\Projekt\\Client",KEY_READ); if (res2 == ERROR_SUCCESS) { res2=reg.QueryStringValue("Port", Port,&size); } m_port.SetWindowText(Port); reg.Close(); //connect til server // Start(); return TRUE; // return TRUE unless you set the focus to a control } void CClientDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CClientDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CClientDlg::OnQueryDragIcon() { return static_cast(m_hIcon); } ClientSocket sockClient; CString strIp, strPort; UINT Portuint; /*Clientsocket class used for client socket connections*/ void ClientSocket::OnReceive( int nErrorCode ) { CString ip; UINT port; char buffer[4096]; CString str; int size; str.Format("%s %d",ip,port,""); size = Receive(buffer,4095); buffer[size] = 0; // Recivetekst = buffer; recivetekst er der ikke endnu //Send(str,str.GetLength()); vi skal ikke sende endnu Close(); } void ClientSocket::OnSend( int nErrorCode ) { // CString sendnu; skal ikke sende nu // sendnu = Sendtekst; skal ikke sende nu // Send(sendnu,sendnu.GetLength()); skal ikke sende nu } void CClientDlg::OnBnClickedIpport() { //Set new port and ip for the server in regedit m_ip.GetWindowText(strIp); m_port.GetWindowText(strPort); CRegKey reg; reg.Create(HKEY_LOCAL_MACHINE, "SOFTWARE\\Projekt\\Client"); reg.SetStringValue("","Project-data"); reg.Create(HKEY_LOCAL_MACHINE, "SOFTWARE\\Projekt\\Client"); reg.SetStringValue("IP",strIp); reg.Create(HKEY_LOCAL_MACHINE, "SOFTWARE\\Projekt\\Client"); reg.SetStringValue("Port",strPort); reg.Close(); } void ClientSocket::OnConnect(int nErrorCode) { // TODO: Add your specialized code here and/or call the base class strPort.Format("%d",Portuint); sockClient.Connect(strIp,Portuint); CSocket::OnConnect(nErrorCode); } void Start() { } void CClientDlg::OnBnClickedConnect() { Start(); }