#pragma once #include "Containers.h" // UserEditDialog dialog class UserEditDialog : public CDialog { DECLARE_DYNAMIC(UserEditDialog) public: UserEditDialog(CWnd* pParent = NULL); // standard constructor virtual ~UserEditDialog(); // Dialog Data enum { IDD = IDD_USEREDIT }; Person m_currentPerson; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support DECLARE_MESSAGE_MAP() public: virtual BOOL OnInitDialog(); afx_msg void OnBnClickedAdmin(); afx_msg void OnBnClickedOk(); };