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// SearchDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "h6-udlånssystem.h"
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#include "SearchDialog.h"
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#include ".\searchdialog.h"
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#include "CommonStorage.h"
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#include "DatabaseLayer.h"
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#include "MyTabCtrl.h"
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// SearchDialog dialog
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IMPLEMENT_DYNAMIC(SearchDialog, CDialog)
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SearchDialog::SearchDialog(CWnd* pParent /*=NULL*/)
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: CDialog(SearchDialog::IDD, pParent)
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{
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}
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SearchDialog::~SearchDialog()
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{
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}
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void SearchDialog::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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}
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BEGIN_MESSAGE_MAP(SearchDialog, CDialog)
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ON_WM_SETFOCUS()
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ON_BN_CLICKED(IDC_CLEAR, OnBnClickedClear)
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ON_BN_CLICKED(IDC_SEARCH, OnBnClickedSearch)
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END_MESSAGE_MAP()
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// SearchDialog message handlers
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void SearchDialog::OnOK()
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{
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//CDialog::OnOK();
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}
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void SearchDialog::OnCancel()
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{
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//CDialog::OnCancel();
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}
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void SearchDialog::OnSetFocus(CWnd* pOldWnd)
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{
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GetDlgItem(IDC_INITS)->EnableWindow( CommonStorage::Instance()->getAdmin() );
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if (! CommonStorage::Instance()->getAdmin() ) {
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GetDlgItem(IDC_INITS)->SetWindowText("");
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}
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}
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BOOL SearchDialog::OnInitDialog()
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{
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CDialog::OnInitDialog();
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GetDlgItem(IDC_INITS)->EnableWindow(false);
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((CButton*)GetDlgItem(IDC_AVAILABLE))->SetCheck(true);
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((CEdit*)GetDlgItem(IDC_BARCODE))->SetLimitText(13); //max 13 chars in barcode field
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return TRUE;
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}
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void SearchDialog::OnBnClickedClear()
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{
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((CButton*)GetDlgItem(IDC_AVAILABLE))->SetCheck(true);
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((CButton*)GetDlgItem(IDC_RESERVED))->SetCheck(false);
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((CButton*)GetDlgItem(IDC_DEPOSITED))->SetCheck(false);
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GetDlgItem(IDC_NAME)->SetWindowText("");
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GetDlgItem(IDC_BARCODE)->SetWindowText("");
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GetDlgItem(IDC_INITS)->SetWindowText("");
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}
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void SearchDialog::OnBnClickedSearch()
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{
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CString inits,barcode,name;
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bool available, reserved,deposited;
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available = ( ((CButton*)GetDlgItem(IDC_AVAILABLE))->GetCheck() == 1);
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reserved = ( ((CButton*)GetDlgItem(IDC_RESERVED))->GetCheck() == 1);
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deposited = ( ((CButton*)GetDlgItem(IDC_DEPOSITED))->GetCheck() == 1);
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GetDlgItem(IDC_INITS)->GetWindowText(inits);
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GetDlgItem(IDC_BARCODE)->GetWindowText(barcode);
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GetDlgItem(IDC_NAME)->GetWindowText(name);
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DatabaseLayer *dblayer = CommonStorage::Instance()->getDBLayer();
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vector<Equipment> buffer = dblayer->Search(barcode, name, inits, available, reserved, deposited);
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CommonStorage::Instance()->setSearchResult(buffer);
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CommonStorage::Instance()->getTabCtrl()->SetCurSel(1);
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CommonStorage::Instance()->getTabCtrl()->ChangeFocus();;
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}
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