/[H6]/DatabaseLayer.h
ViewVC logotype

Diff of /DatabaseLayer.h

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 17 by torben, Thu Aug 31 16:32:37 2006 UTC revision 31 by torben, Sun Sep 3 10:10:19 2006 UTC
# Line 1  Line 1 
1    /*
2     * Primary developers: Hedin & Kevin
3     */
4    
5  #pragma once  #pragma once
6    
7  #include "Containers.h"  #include "Containers.h"
# Line 22  public: Line 26  public:
26          bool DeletePerson(Person RemovePerson);          bool DeletePerson(Person RemovePerson);
27          bool ReturnEquipment(CString barcode);          bool ReturnEquipment(CString barcode);
28          bool CheckoutEquipment(Person CheckPersID, Equipment CheckEquip, int Numdays);          bool CheckoutEquipment(Person CheckPersID, Equipment CheckEquip, int Numdays);
29          bool EquipmentReservation(Person CheckPersID, Equipment CheckEquip, int Numdays);          bool EquipmentReservation(CString barcode, Person CheckPerson);
30          bool UpdateEquipment(Equipment CheckEquip);          bool UpdateEquipment(Equipment CheckEquip);
31          bool AddEquipment(Equipment AddEquip);          bool AddEquipment(Equipment AddEquip);
32          vector<Equipment> GetEquipmentAll(void);          vector<Equipment> GetEquipmentAll(void);
33          Equipment GetEquipment(CString wantBarcode);          Equipment GetEquipment(CString wantBarcode);
34          bool DeleteEquipment(Equipment DelEquip);          bool DeleteEquipment(Equipment DelEquip);
35          vector<Equipment> Search(CString barcode, CString name, CString inits, bool available, bool reserved, bool deposited);          vector<Equipment> Search(CString barcode, CString name, CString inits, bool available, bool reserved, bool deposited);
36            void checkReservations(CString barcode);
37            bool DeleteReservation(CString barcode, CString resid);
38    
39    private:
40          void FillEquipmentVector(vector<Equipment> &buffer, CRecordset &rs);          void FillEquipmentVector(vector<Equipment> &buffer, CRecordset &rs);
41  };  };

Legend:
Removed from v.17  
changed lines
  Added in v.31

  ViewVC Help
Powered by ViewVC 1.1.20