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/* |
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* Primary developers: Hedin & Kevin |
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*/ |
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#pragma once |
#pragma once |
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#include <vector> |
#include <vector> |
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using namespace std; |
using namespace std; |
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struct Person |
enum EquipmentStatus { |
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StatusCheckedout=1, |
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StatusReserved=2, |
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StatusAvailable=3 |
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}; |
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class Person |
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{ |
{ |
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public: |
public: |
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CString id, inits, name, pass; |
CString id, inits, name, pass; |
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class Reservation |
class Reservation |
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{ |
{ |
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public: |
public: |
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CString inits, startdate, numdays; |
CString reservationID,inits, startdate; |
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}; |
}; |
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class Checkout |
class Checkout |
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{ |
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public: |
public: |
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CString inits, tartdate, enddate, numdays; |
CString inits, startdate, enddate, numdays; |
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}; |
}; |
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class Equiptment |
class Equipment |
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{ |
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public: |
public: |
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CString barcode, name,description, placement, status; |
CString barcode, name,description, placement, status; |
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vector<Checkout> Checkouts; |
int statusid; |
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vector<Reservation> Reservations; |
vector<Checkout> checkouts; |
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vector<Reservation> reservations; |
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}; |
}; |